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NMT 202 GAME DESIGN & APPLICATION

NMT 202 Game Design and Application

Course Outline

Course Number & Name:  NMT 202 Game Design and Application

Credit Hours:  4.0            Contact Hours:  5.0          Lecture:  N/A                     Lab:  4.0                Other:  N/A

Prerequisites:  Grade of “C” or better in NMT 201 Flash and Actionscripting or ART 171 Cyberspace Graphics and Beginning Animation

Co-requisites:  None                                                      Concurrent Courses:  None

Course Description: This course introduces the student to the principles of game design, including imagining the game, defining the way it will work, describing the elements of the game and transmitting the information to the team which will build the game.  The student will learn to create interactive games for different platforms.  Storyboarding, character development, interactivity and introductory scripting will be covered.

Course Goals: Upon successful completion of this course, students should be able to do the following:

  1. demonstrate knowledge of storyboarding, character development, interactivity and introductory scripting using various computer software platforms;
  2. utilize various problem-solving software techniques to create interactive games; and
  3. communicate information accurately to the team building the game.