Associate in Applied Science in New Media Technology
Division of Humanities — Curriculum Code: 2071
Will Earn Upon Program Completion: Associate in Applied Science (A.A.S.) Degree
Why major in New Media Technology?
New Media Technology is a career-oriented associate’s degree program fusing instruction in the new media; i.e., interactive artistic design of interfaces, DVD and CD creation including audio and video editing, animation for the web and handheld devices, as well as basic game design. Multimedia artists and animators are playing an increasingly important role in education and corporate training, government agencies, web design firms, and the motion picture industry, as well as in radio and television. The diversity of multimedia employment opportunities is amazing; it is perhaps one of the fastest paced industries in the U.S. in the 21st century and beyond.
If I major in New Media Technology, can I transfer to an upper-division college or university?
This major is job-oriented and not designed for transfer to a baccalaureate program. However, many colleges and universities, including Thomas Edison State College, will apply most or all of the courses you have taken toward a bachelor’s degree.
Are there any requirements I must satisfy before I start taking courses in my major?
Based on your placement test scores, you may have to take developmental courses in reading, English, and/or mathematics before taking the core curriculum courses in your major.
How long will it take for me to complete this degree?
If you do not need developmental course work and you register for an average of 17 credits each semester, you can complete the degree in two years. You may shorten the amount of time by taking courses in the summer.
Where should I direct specific questions about this program?
Call the Program Coordinator at (973) 877-1937 or e-mail email@example.com.
Upon completion of this program, graduates will be able to:
Demonstrate knowledge of fundamental principles of design and apply them to new media projects;
Utilize industry-standard software applications and hardware equipment to effectively produce new media projects; and
Demonstrate knowledge of storyboarding, character development, interactivity, and introductory scripting using various computer software platforms.
GENERAL EDUCATION REQUIREMENTS:
Written & Oral Communication (6 credits)
ENG 101 and ENG 102 (two 3-credit courses)
Quantitative Knowledge & Skills/Scientific Knowledge & Reasoning (4 credits)
Choose one math course or one lab science course from the following:
Math: MTH 100, MTH 101, MTH 103, MTH 113, MTH 119, MTH 120, MTH 121, MTH 122, MTH 127, MTH 221, or MTH 222 (one 4-credit course)
Lab Science: BIO 101, BIO 102, BIO 103, BIO 104, BIO 121, BIO 122; CHM 101, CHM 102, CHM 103, CHM 104; PHY 101, PHY 102, PHY 103, PHY 104, PHY 113, or PHY 114 (one 4-credit course)
Society & Human Behavior (6 credits)
Choose two of the following courses: ANT 101, ANT 105; ECO 101, ECO 102; POL 101, POL 104; PSY 101, PSY 102, PSY 219; SOC 101, SOC 108, or SOC 219 (two 3-credit courses)
Historical Perspective (6 credits)
Choose two of the following history courses: HST 101, HST 102, HST 111, HST 112, HST 121, HST 122, HST 131, HST 132, HST 134, HST 135, HST 136, HST 137, HST 161, or HST 162 (two 3-credit courses)
MAJOR COURSE REQUIREMENTS:
ART 167 Introduction to Computer Art (3 credits)
ADDITIONAL COURSE REQUIREMENTS:
ART 107 Drawing I (3 credits)
Total Credits Required for Degree: 66
(1) The two General Education Integrated Course Goals, Ethical Reasoning & Action and Information Literacy, are both addressed by the required curriculum described above, regardless of specific choices made by the individual student.
(2) This plan assumes the completion of all required developmental courses in reading, writing, and mathematics as well as other pre- and co-requisites for some of the courses, as listed in the Course Descriptions section.