Office of the President

During his time at Malcolm X College with more than 12,000 students, Dr. Munroe led the successful implementation of the College to Careers initiative, a program that is designed to close the job skills gap and that has been recognized by The World Bank as a global best practice. He also led and facilitated the planning and construction of a new campus and led enrollment management and program development initiatives that allowed Malcolm X College to exceed enrollment projections.

Prior to heading Malcolm X College, Dr. Munroe served as Executive Administrator of the Ross University School of Medicine’s Bahamas Campus and as Associate Vice President of Health Systems Affairs and Associate Dean of Clinical Network Operations at Ross University School of Medicine in New Jersey. He also was President of Advocate Trinity Hospital in Chicago, a full-service, community focused hospital with a staff of 1,000 full-time employees.

In addition, he headed several other hospitals, including St. John Detroit Riverview Hospital, as well as Executive Director of Family Health Services for the New York City Department of Health. Dr. Munroe has also been a visiting Assistant professor in DePaul University’s Department of Sociology.

Dr. Munroe is uniquely qualified to understand the challenges that many students face along their paths to success. He was a non-traditional, adult student who worked full-time while pursuing his college education. He received a Bachelor of Science degree from Regents College of New York, and went on to earn an M.B.A. from the Kellogg School of Management at Northwestern University, a Masters of Public Health – Health Policy & Management from Columbia University in New York and a Doctorate of Education (Ed.D.) in Health Education from Columbia University -Teacher’s College, New York, NY.

He is married with two young sons.



Participants are required to bring basic supplies: a notebook, pens, pencils, crayons, etc. In addition, there is a $20 fee per student/per session to offset costs of materials provided for instruction.


One t-shirt is included with the paid tuition. Extra t-shirts may be purchased for $10 each. T-shirts must be worn on Field Trips and Picture day (will be announced in advanced).


July 13, 20, 27 and August 3, 10 & 17

Fridays from 8:30am – 4pm our participants will board an air-conditioned bus, chaperoned by their teachers and staff. Field Trip Authorization forms will be provided in-person.


Students must be dropped off during breakfast time in the Cafeteria on the 2nd floor. Students must be picked up during dismissal time from their classroom, unless they are enrolled in Aftercare. Classroom locations will be provided. If your child needs to be picked up early, you must contact/stop by the office.

During summer months, Essex County College is closed on Fridays, therefore, a $10 late fee will be charged if your child is not picked up by 4pm for Field Trips.


Names and phone numbers of authorized individuals for pick-up must be provided. These persons must also show ID upon arrival. A form will be provided in-person.


Before Care is available Monday through Thursday for an additional $15 per week. After Care is available Monday through Thursday for an additional $25 per week. Services are NOT available on Fridays. Before and After Care requests can be submitted in-person at the time of registration or one week prior to the week that is needed.


Breakfast and lunch will be provided Monday through Thursday. A daily menu will be supplied during the parent meeting. Children should bring their own meals if they will not be eating what is on the menu. Those with food allergies should bring substitue meals when needed and this information should be noted on the Health History/Medical Form. Meals are NOT provided on Fridays; all participants should bring their own lunch for field trips.


This form must be completed at time of registration; listing all allergies, signed by parent or legal guardian and returned with a CURRENT copy of the child’s immunization record from their Physician. NOTE: Parent/guardian must administer medical injections or allergy kits to their children. Participants with inhalers, must be able to administer the dosage to his/herself, it must be labeled with their name and kept with the participant during program hours.


Upon registration, this form will be given and it should be reviewed by the parent with each participant. This is an agreement between the participant, parent and Summer Youth Program which states appropriate/acceptable behavior to be followed. All participants and parents must read, sign and return the student conduct form prior to start of their program.



SESSION I: July 9 – July 20

SESSION II: July 23 – August 3

SESSION III: August 6 – August 17



AGES 8 – 13 (current)

Session I: NO CLASS

Session II: Ages 8 – 13




AGES 8 – 13 (current)

Session I: NO CLASS

Session II: Ages 8 – 13


Take your game design to another level! With Unity, an industry grade design software, aspiring game designers will learn level editing, 3D modeling, intermediate event scripting, and the impact of game play on user experience. In addition, youth will create and animate their own character sprites, objects, and backgrounds. With Game Animation, students will start with a name, develop the character’s personality, signature moves, special powers and a storyline. Finish with a fully animated character to be used in your very own game. Games are only compatible on PC computers; can be converted to Mac for an additional charge. Recreational activities included. NOTE: Student created games will be available on a password protected Black Rocket website to share with family and friends. This program is offered in conjunction with Black Rocket Productions.


AGES 10 – 13 (current)

Session I: Ages 10 – 13

Session II: NO CLASS


In this two-week program, youth will have the opportunity to design their own multiplayer App and create their own text based adventure game. The hottest new APPs are IO apps ( or Participants will explore the most popular .IO apps, design their own multiplayer experience and learn how to code their own app in Week one. In Week two, participants bring their imagination to life by blending classic storytelling with animation techniques and coding. They will start with a concept, design the character and chose many ending by using variables, conditional logic, images, HTML, CSS and Java script. Recreational activities included. This program is offered in conjunction with Black Rocket Productions.


AGES 7-13 (current)

Session I: Ages 7-9

Session II: Ages 10-13


There’s no I in Team. This program invites boys and girls at all levels to demonstrate and enhance the fundamentals of basketball. The goal is to develop basic sport skills, instill good sportsmanship and self-discipline to become the best player possible.


AGES 6 – 12 (current)

Session I: Ages 6-9

Session II: Ages 8-12

Session III: Ages 6-12

BRICKS 4 KIDZ® offers a fresh and fun way for your child to spend the summer! Youth will have a blast using LEGO® Bricks to build uniquely designed models, play games, and explore the world of engineering, architecture and animated movie making. LEGO® Bricks prompt kids to naturally practice methods of engineering through hands-on building; they also engage their imaginations and boundless creativity. Whether they want to build the world of Minecraft®, attack Pokemon®, become Superheroes or take a journey through space, all while exploring science, learn about remote controls, robots and Coding, BRICKS 4 KIDZ® has everything to make your child’s summer experience unforgettable. This program is offered in conjunction with Bricks 4 Kidz®. Computer and recreational activities are included in the daily activities.


GRADE 1 (as of September)

Session I: Grade 1

Session II: Grade 1

Session III: Grade 1

This two-week program will give children preparing for first grade an academic foundation as they discover the joys of learning. Phonics, reading, math, science and penmanship will be addressed along with creative arts, computers, and recreation.


AGES 8 – 13 (current)

Session I: NO CLASS

Session II: NO CLASS

Session III: Ages 8 – 13

Calling all future coders, programmers, & designers. Learn the basics of coding languages like HTML, JavaScript and CSS through a series of web projects and design challenges each day. In addition, youth will discover how to code in Lua Language while playing and designing worlds of ROBLOX® (an online universe where you can create anything you dream of. This class combines game design, concepts, coding and fun! Recreational activities included. NOTE: Student created games will be available on a password protected Black Rocket website to share with family and friends. This program is offered in conjunction with Black Rocket Productions.


GRADES 2-6 (as of September)

Session I: Grades 2-3

Session II: Grades 5-6

Session III: Grades 4-5

Children learn many things in different ways with computers; they will discover different tools and ideas for using technology. This educational and enjoyable two-week program designed for beginners and proficient youth includes Keyboarding, PowerPoint, Computer Graphics, Internet, basic web-page design as well as fun and recreational activities.


GRADES 2-6 (as of September)

Session I: Grades 3-4

Session II: Grades 2-3

Session III: Grades 5-6

This program offers two weeks of academic enrichment for students entering the second through sixth grades in September. Program design is based on the premise that learning can be fun. The curriculum entails instruction in reading comprehension, writing, math, computers, recreation, and creative arts.


GRADES 7–8 (as of September)

Session I: Grades 7-8

Session II: Grades 7-8

Session III: Grades 7-8

This two week program is designed to provide a balanced literacy program which encompasses literacy & writing, mathematics & pre-algebra, study skills & test prep, in addition to computers and recreation.


AGES 8-13 (current)

Session I: Ages 8-13

Session II: Ages 8-13

Session III: Ages 8-13

This program offers two weeks of dance and acting for students with an interest in theatrical expression. Instruction will consist of dance classes in ballet and modern musical theatre jazz, along with fundamentals in acting and script reading. Participants will see the dance and drama come to life as they display their talent in a final performance at the end of each two-week session. Comfortable clothes required.


AGES 8-13 (current)

Session I: NO CLASS

Session II: Ages 11-13

Session III: Ages 8-10

Looking for that perfect outfit? Learn to make it yourself! This hands-on class teaches the students the basics of fashion design, sketching, sewing and gathering. From designing sunny shorts, breezy skirts and terrific tops to making some fun accessories such as belts, scarves, hats and hair pieces. The Fashion Instructors will guide students through every step of the process, from construction to final fitting and in the process they will create an amazing outfit they can showcase at the end of the program. This program in offered in conjunction with Hobby Quest.


AGES 6-12 (current)

Session I: NO CLASS

Session II: NO CLASS

Session III: Ages 6-8 & Ages 9-12

This fun program will introduce and demonstrate the basic skills of soccer to include field positions and rules. Through fun & games, participants will have the opportunity to learn teamwork and sportsmanship. Students must wear sneakers and shin guards (soccer cleats optional); Students cannot eat 1hr prior to physical activity.


GRADES 3-6 (as of September)

Session I: Grades 5-6

Session II: Grades 3–4

Session III: Grades 4-5

Looking for something cool for this summer for your child? This two-week hands-on academic enrichment program supports science, technology, engineering and math (STEM). Students will have an opportunity to work collaboratively on exciting projects that will ignite their curiosity. Learn about the engineering process as a means of solving many of today’s environmental challenges, become a crime scene investigator, explore space, build a geodesic dome or robotic friend, and conduct a chemistry experiment. These are just of few of the many experiences students will have as a part of our exciting STEM Summer Program. Students will apply their classroom activities and field experiments to design and construct projects for display at the end of each session. Recreational activities included.


GRADES 1-3 (as of September)

Session I: NO CLASS

Session II: Grades 2-3

Session III: Grades 1-2

Creativity exists in everyone and for two weeks youth will explore their inner artistic abilities by recognizing their own style through imagination, interpretation, and perception. This

interactive program emphasizes creativity and self-confidence while having fun by learning new ways to express artistically. It also features a variety of drawing lessons and art projects which will range in scope from uniquely designed journals to imaginative sculptures. Projects will be showcased at the end of each session. This program is offered in conjunction with KidzArt®; “If you can dream, You can draw.” Computers and recreational activities included.



SESSION I: July 9 – July 27

SESSION II: July 30 – August 17


GRADES 3-6 (as of September)

Session I: Grades 5-6

Session II: Grades 3-4

Learning math has never been so much fun. In this three-week program, youth will become math detectives as they acquire a firm command of math skills. They will be challenged with a variety of situations that can only be solved by utilizing problem – solving strategies. These fun activities include the use of manipulative math games, creative arts projects and computers.

Recreational activities included.


GRADES 3-6 (as of September)

Session I: Grades 3-4

Session II: Grades 5-6

This three-week program is designed to foster reading appreciation skills among participants and stress the enjoyment that can result from any reading style. Youth will develop literal, interpretive and evaluative skills through book reports, projects and computer activities. This program includes instruction in reading, writing, computers and creative arts. Recreational activities included.



Lang »